![]() ![]() Is there a demo scheduled to come out to console so i could test it out? Any input is appreciated. If you managed to make it this far please give me some input, because im really torn on what to do and i really want to buy this game. Obviously you dont have a mouse and keyboard to work with but my worry is that the controls are either very hard to learn or that the clunkyness of it all severely detracts from the experience. Ive looked over some of the control guides and they seem incredibly complicated. Also if anyones played the ps4 version id like to know how the controls feel. ![]() Unless thats been patched im not buying a game for $40 that resets my entire save file randomly. Ive heard people say that its buggy or that it crashes and resets all your progress. My only two issues are the optimization and the controls. Id able to play the game on a beautiful large TV, not worrying about overheating or battery levels, and it would take away the risk of me hurting my macbook. Not to mention that batteries can only be charged and discharged so many times, and playing a demanding game like ksp drains my battery quick. Im aware that they have a system in place where if the temperature rises too high it shuts off before any major damage is sustained, but im worried that chronic heating will have some effect on it. I paid a pretty penny for this thing not even a year ago and im worried that constantly heating up the components will impact its longevity. Its mildly annoying, but more importantly than that im concerned about how this could impact my macbook. When i plug my charger in and play the charger heats up a lot too. My laptop heats up when i play and it drains the battery. I have a macbook pro 15 inch with retina display, and id buy the computer version in a heartbeat if not for one caveat. I wanna buy the full version but im torn between buying it for ps4 or for my mac. I currently have the ksp demo on my mac and im in love with the game. "There's no better way to both appreciate the real-world achievement that made it possible for us to go to the Moon in the 60s, and to enjoy the vicarious delight as your army of adorable little astronauts finally make it to the Mun, and beyond," said Eurogamer contributor Richard Cobbett in his glowing Kerbal Space Program review.Little background information. Kerbal Space Program was released in an unfinished form as early as June 2011, but it didn't see an official release until this April on PC, Mac and Linux. You may remember TeacherGaming as the company that makes a classroom-friendly version of Minecraft. If anything, working in collaboration with Flying Tiger has helped us speed up processes like the Unity 5 upgrade, but in general the two will remain separate versions of the game, much like the educational version TeacherGaming works on!" ![]() Regarding the question of whether a console port would impede development of the PC version, Squad said, "Absolutely not. Squad noted that "the PS4 controller has systems that make building and flying rockets just as easy and intuitive as the PC version." This console port is being handled by Flying Tiger Entertainment. "Space is for everyone, regardless of how you prefer to play." With the power of current generation PS4 and the flexibility and ease of use of the Unity engine, bringing KSP over to the PS4 is simply a no brainer," the developer stated. "As the fanbase of our game has grown, we've received a constant influx of pokes and requests from people asking us to bring our game to PS4. Kerbal Space Program, a cartoony aerospace engineering sim we deemed essential, is heading to PS4.ĭeveloper Squad made the announcement on its official blog. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |